How Many Copies of GTA Was Sold In The Last 20 YEARS ?

How Many Copies of GTA Was Sold In The Last 20 YEARS?


GTA is one of the biggest franchise, having shipped more than 235 million units and formerly owning the record for biggest video game launch in the United States and United Kingdom until the release of Call of Duty: Modern Warfare 2

Rockstar  Games has shipped more than 75 million copies of Grand Theft Auto 5 worldwide.The company’s most recent update on GTA 5 sales came in early November, when it said it had shipped over 70 million units. That means that Rockstar shipped approximately 5 million more copies of the game in the past three months, and about 15 million over the past year.

Here is a table of the whole GTA franchise sales within the last 20 Years.

Year Platform Title Sales
1997 / 1998 / 1999 PC / PS1 / GBC Grand Theft Auto 1 million
1999 / 2000 PS1PC / DCGBC Grand Theft Auto II 0.2 million (September 2003)
2001 / 2002 / 2003 PS2 / PC / Xbox Grand Theft Auto III 14.5 million (March 2008)
2002 / 2003 PS2 / PCXbox Grand Theft Auto: Vice City 17.5 million (March 2008)
2004 / 2005 PS2 / PCXbox Grand Theft Auto: San Andreas 21.5 million (March 2008)
2005 / 2006 PSP / PS2 Grand Theft Auto: Liberty City Stories 8 million (March 2008)
2006 / 2007 PSP / PS2 Grand Theft Auto: Vice City Stories 4.5 million (March 2008)
2008 PS3Xbox 360PC Grand Theft Auto IV 25 million (November 2012)
2009 Nintendo DSPSP Grand Theft Auto: Chinatown Wars 0.2 million (November 2013)
2009 / 2010 PS3Xbox 360PC Grand Theft Auto: Episodes From Liberty City 0.3 million (November 2013)
2013 PS3Xbox 360PS4Xbox One, PC Grand Theft Auto V 75 million (February 2017)
LAST 20 YEARS GTA SERIES TOTAL SALES = 167.7 Million (February 2017)

PS4 PRO “BOOST MODE” : Does it make a difference ?

ps4-pro-boost-modeSix days ago (03 February 2017) Sony released a new firmware update for those who selected for the beta program to get an early peek at some of the new features coming to PS4 4.50 update.

Reports say that the PlayStation 4 Pro offered an unannounced feature called “Boost Mode” promising higher frame rates of up to 40% on unpatched games and improved gameplay for SOME of the games that were released before the release of PS4 Pro.

Some of the new features either than “Boost Mode” are:

  • External HDD Support
  • Custom Wallpapers
  • Quick Menu Refresh
  • Simplified Notification List
  • Post on PlayStation Network Activity Feeds
  • 3D Blu-rays on PlayStation VR

However most games have a 14% increase in their frame rates in Boost Mode. That coincidentally matches the 14% faster clock speed that the PS4 Pro’s GPU has over the regular PS4 (911Mhz vs 800Mhz).

Games that are also limited by the CPU in the original PS4 can see even bigger performance improvements in Boost Mode, thanks due to the PS4 Pro’s 30% faster CPU. A game like Assassin’s Creed Unity bumps up from an unstable 23 frames per second to a more stable 30 fps. The selected few that had max Boost performance is Project Cars with a very noticeable 35% increase.


Seen below is an increase of almost 30% in Project Cars


“Boost Mode has been designed to provide better performance for those legacy titles that have not been patched to take advantage of the PS4 Pro’s faster CPU and its faster and double-sized GPU, this can provide a noticeable frame-rate boost to some games with variable frame-rate, and can provide frame-rate stability for games that are programmed to run at 30Hz or 60Hz .” said Sony

“Depending on the game, the increased CPU speed may also result in shorter load times. Boost Mode is not guaranteed to work with all titles, however, turning the setting off will allow the game to be played in a mode that replicates the standard PS4. As an aside, the older unpatched titles that run in Boost Mode are unaware that they are running on a PS4 Pro and consequently don’t take full advantage of the PS4 Pro capabilities; power consumption for these games will therefore be a bit lower compared to playing a newer title.”

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